AntiElitz: Speedrun Any% Factorio 0.14 World Record: 1h 58m 15s.Expertly combining the valiant efforts by the community into this 1kSPM cell-based megabase SteveTrove created the most UPS efficient megabase ever. Note: the linked Reddit-post only mentions 20kSPM, but a benchmark was later run on a 30kSPM version that reached 70 UPS! Built in the editor it comprises out of 30 identical 1kSPM blocks to achieve 30kSPM. At the time biggest and most UPS efficient base ever built, surpassing Swolar's base by 10 kSPM, and in UPS optimization in Factorio 1.1. At the time it was likely the highest science per minute while maintaining the highest UPS megabase ever built. Shown is only one of 107 identical, fully contained, modules. Likely the of the biggest vanilla-ish megabase of the time. Accidental Chef: 10 Rockets Per Minute.This base has been extensively used for benchmarking by the Technical Factorio community. A beautiful and incredibly well designed 10 kSPM megabase using only trains, occasional bots, and no belts. SteveTrov: Monolithic Train Megabase 10 kSPM.Likely the fastest vanilla-ish base at the time. A beautiful belt-only megabase built with precision and finesse. Showcased: first place by acmemyst with 9.2 SPM, and second place by ostertoasterii arrow in my gluteus maximus A real time digital clock using only trains and circuits.This base grew bigger than the self-expanding factory it was based on, namely: GreyGoo. Drogiwan Cannobi: JOSEF A robust self expanding factory named JOSEF (JOSEF's organically self-expanding factory).Using complex circuitry, in combination with Recursive Blueprints and a modified Logistic Train Network, this factory expanded autonomously. At its peak they reached 521 concurrent players and had 924 unique players join. This map broke the world record for the most concurrent players on one map and is likely still the defending champion. KatherineOfSky and Caledorn: Multiplayer World Record 500+.The railways in this save is beautiful and expansive, with smart circuits controlling everything from train dispatches and trash collection to angry phones. This is a map that MojoD has worked on since the very early days of Factorio, which also turned it into a finely-tuned, train-heavy, circuit-driven 3200 SPM megabase when Factorio 0.16 was released. Many people were very excited to see the Crusher running with it's sophisticated train unloader, although it's slightly outdated. Probably one of biggest bases of the Factorio 0.12 era. After a gruelling three and a half hours, and exorbitant amounts of science thrown between the opposing teams, Team Steelaxe finally prevailed after Baguette's silo was destroyed by biters. The longest match of the exciting first season of Biter Battle Championships.
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